Free Ebook Lost Worlds, by John Howe
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Lost Worlds, by John Howe
Free Ebook Lost Worlds, by John Howe
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From School Library Journal
Grade 4–7—Twenty-four "lost worlds," both legendary and real, are profiled in this dense, pretty book. "World" is interpreted broadly: the author includes civilizations like Atlantis and Babylon; cities such as Pompeii and Teotihuacan; mythical places like Asgard and Mount Olympus; and the island of Rapa Nui, which is not lost, though certainly diminished. Each chapter opens with an atmospheric, tantalizing description of the city or civilization and follows up with a wealth of detail. Howe presents documented fact, accepted theory, and traditional story, distinguishing among them. The text is supported by well-chosen photos of artifacts and reproductions of art, and of course, Howe's sumptuous, panoramic paintings. While this original art is wonderfully dramatic, it has a static, scenic quality that may appeal more to adult fantasy devotees than to children. More pronunciation help would be welcome, and there are no maps. Geographic representation is gratifyingly evenhanded—Mohenjo-Daro, Cahokia, and Uluru are given as much space as well-known sites like Camelot and Troy. Realistically, however, the type is small and the text somewhat dry—kids will enjoy leafing through for the pictures but may not sit down to read it.—Paula Willey, Baltimore County Public Library, Towson, MD Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
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From Booklist
A large, clear lens embedded in the front cover of this far-ranging browsing title invites readers to step through to a series of quick stops at over two dozen vanished cultures. In no particular order and freely mixing history with myth, Howe slips from the Garden of Eden to Pompeii, Atlantis to Cahokia, Babylon to Faerie, pausing for one to three pages of general remarks about what each was or might have been like, then moving on. He closes with a section of even shorter notes on 35 more real or storied sites. Bringing his experience as a concept artist for the filmed Lord of the Rings (Gandalf—er, Ian McKellan even provides an introduction) to bear, he depicts each featured locale at its height with handsome, dramatic painted tableaux and expert pencil sketches. Like Dugald Steer’s Explorer: A Daring Guide for Young Adventurers (2007), this will be just the ticket for armchair travel. Grades 4-6. --John Peters
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Product details
Age Range: 9 - 12 years
Grade Level: 4 - 6
Hardcover: 96 pages
Publisher: Kingfisher; First Printing edition (November 10, 2009)
Language: English
ISBN-10: 0753461072
ISBN-13: 978-0753461075
Product Dimensions:
11.6 x 0.8 x 9.5 inches
Shipping Weight: 1.9 pounds (View shipping rates and policies)
Average Customer Review:
4.3 out of 5 stars
8 customer reviews
Amazon Best Sellers Rank:
#981,587 in Books (See Top 100 in Books)
John is one of the two lead artists who worked on The Lord of the Rings film. In his latest book Lost Worlds he explores places, mythical or not, that have fascinated people. Some of the places include Eden, Babylon, Troy, Pompeii, Asgard and more -- 24 in total.The hardcover has a circular cutout holding a magnifying plastic -- glass would probably break if not handled properly -- peeping into a burning Atlantis. Pretty cool idea.This is a children book -- says 3+ on the back cover - or a book you would read to children. It's sort of like a National Geographic magazine covering archaeological stories, except there are more stories on mythology. The writeup isn't that technical and stories are not really long either. The art is not some major new creation but a re-interpretation of the places -- think National Geography style art.This book is recommended to parents with kids, obviously. I didn't realise this is a children book when I bought it. It's not a bad purchase but I'm not the target reader. It's still quite interesting to read.(More pictures are available on my blog. Just visit my Amazon profile for the link.)
Perfect
Excellent product
John Howe is a maker of magical worlds -- anybody who's seen his "Lord of the Rings" art knows that he's a master of elegantly detailed pictures, glowing with vibrant colors. But "Lost Worlds" is not just an art book, but a moderately exploration of "lost" places... some of which have been lost to time, and some of which technically never existed except in people's minds. And yes, the art is gorgeous.Some of these lost "worlds" did once actually exist as ancient cities and countries throughout history -- Babylon, Thebes, Troy, Timbuktu, the giant statues of Rapa Nui, Mohenjo Daro, Teotihuacan, Persepolis, the ancient site of Cahokia, Pompeii, Knossos, and perhaps the Garden of Eden (it's a bit hard to prove the specific existence of someplace with no buildings).Then there are the ones that are all about the imagination --the realms of the gods known as Asgard and Olympus, Camelot and Avalon, the sunken city of Atlantis, Ultima Thule, the seven cities of Cibola, Shambhala, Uluru, the mythical kingdom of Prester John, the realm of Faerie, and the whole legend about a Hollow Earth. I'm not sure why Ker-Ys isn't included in the mythical funfest.Some of these "lost worlds" were real (or our information of them is commonly based on something real), some of them may have been mistily attached to something real, and some are pure flights of fancy. But they do all have something in common -- John Howe explores their backstory, with archeological photographs and explorations, and historical records (such as a papal letter to King Prester John... which is a bit confusing since nobody can find his kingdom).None of it is terribly in-depth -- usually the text stretches no further than two and a half pages, and it seems aimed at younger readers sometimes. But it is highly informative and full of intriguing, and Howe seems to have done plenty of research. And his focus has a wide range, from Australia to southern Asia, the South Pacific to Egypt, the Americas to ancient Britain, Greece, and Rome. It also has a nice little foreword by Sir Ian McKellen, describing the sensations of reading this book (and reminding us, "Not that John is some conjurer of cheap tricks").And since it's John Howe, it has artwork -- rosy-hued skies, great grey-blue tsunamis and rivers, shadowy bull-monsters, warm-hued stone walls and obelisks, the bloody eruptions of fire and volcanoes, horn-headed sea serpents swimming near a misty shore, murky floating wall art, shimmering white castles, twisted trees and a "North Pole hole" that illuminates the the vast darkness of space."Lost Worlds" is a very lovely art book that also explores the origins, legends and history of all these various places -- whether they're imagined, or just lost. I mean, really lost. And the artwork simply sweeps you away.
I used this when studying the Mohenjo-Daro and Harrapan peoples, so didn't look further to examine other pages. What we read, we liked.I will certainly say that I LOVED the illustrations! ...but then that's what Mr. Howe gets paid the big bucks to do, right?!A beautiful book.
Just got a copy of this lovely hardcover art book with full colour paintings and text by John Howe. Very beautifully made, some interesting locations chosen, ranging from Camelot, Avalon, Asgard and the land of Faerie as Howe imagines it, to ancient Troy, MT. Olympus, Babylon, Knossos etc. Nothing to criticize really, for what it is it's lovely.
Various places, both legendary and historical are introduced with a double spread rollout of a painting of the place, and a descriptive paragraph. The following double spread presents more information and illustrations that fill in details about what is known or believed. Babylon, Thebes, Atlantis, Mount Olympus are some of the places the author covers. An index, a glossary and a list of other "lost worlds" is included.
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